VRPROJECT
Person wearing a VR headset at a corporate event, purple and green neon lighting

VR Team Experience · Kraków & Małopolska region

Turn a dull team-building into an experience your team will talk about for months.

Mobile VR events for companies. Real cooperation, real emotions, real integration — instead of yet another company dinner.

6 players at once · 2h event · 6+ game scenarios · full service

You know the drill.

Why team-building events don't work

  • Another dinner where everyone scrolls their phones.

  • Bowling that nobody actually wants to be at.

  • People in the same five-person clusters they've been in for three years.

Because those aren't experiences. They're just meetings.

An experience that actually brings people together

We don't sell VR. We sell two hours after which your team starts talking to each other differently.

  • Shared mission, not small talk

    The team has to cooperate under pressure to win. Communication becomes a need, not a chore.

  • Everyone has a role

    No passive observers. Every person is part of the game — including the one who normally stays on the sidelines.

  • No hierarchy

    CEO and junior play side by side. In VR, reflexes and ideas matter, not titles. Everyone is on equal footing.

  • No phones, 100% presence

    The headset shuts the outside world off. For the first time in a long time, people are actually here, now.

+50%

higher engagement vs. classic team-building

+35%

more effective at building relationships in small groups

0

people standing on the sidelines

How an event looks, step by step

You invite your team. We handle the rest.

  1. 1

    We come to you

    Office, conference room, hotel or any event venue in the Małopolska region. You don't go anywhere.

  2. 2

    30–60 minute setup

    We install the play zones, VR gear, audio, and run a safety briefing.

  3. 3

    Team rounds, 2–6 players

    Shared missions, story scenarios, rotations. Everyone plays. Everyone sees their colleagues in action.

  4. 4

    Leaderboard and finale

    Points, grand finale, prizes for the winning team. Built-in motivation that needs no forcing.

  5. 5

    Debrief

    Short conversation about what just happened — and why this new way of seeing each other is worth taking back to the office.

Your team doesn't watch. They're in it.

Game scenarios

What do you actually play?

Each scenario is a different mood, a different kind of cooperation, a different emotion. We pick what fits your team.

  • Cyberpunk · Escape room

    Cyberscape

    An illegal server in a dystopian future city. You have 45 minutes to hack the system before the corporation gets you. Blade Runner vibes, neon, urgency.

    Players
    2–6
    Time
    45 min
  • Sci-fi · Survival

    Alien Infection

    A research vessel is losing crew one by one. Something living moves through the corridors. Your mission: find the vaccine and escape — before the infection finds you.

    Players
    2–6
    Time
    45 min
  • Arcade · Action

    LaserBots

    An arena shooter on the moon of an alien planet. Pure arcade action, leaderboard, top score. Short rounds, lots of laughter — perfect for a warm-up or icebreaker.

    Players
    2–6
    Time
    30 min
  • Horror · Haunted

    Hospital of Horror

    An abandoned psychiatric hospital. Doors close on their own, lights flicker out. A nerve test for the bravest teams (or a brilliant icebreaker for the finance department).

    Players
    2–6
    Time
    45 min
  • Adventure · Puzzle

    Time Travel Paradox

    An inventor has vanished, leaving a broken time engine behind. You jump between eras, fixing torn timelines within an hour. Lots of puzzles, lots of thinking.

    Players
    2–6
    Time
    45 min
  • Adventure · Exploration

    Pirates Plague

    A pirate ship, a curse, lost treasure. 17th-century Caribbean vibes. Lighter tone, less stress — works great with families and mixed groups.

    Players
    2–6
    Time
    45 min

Scenarios licensed via vrCAVE — a proven platform used in 350+ locations worldwide.

This isn't VR. It's an experience.

You can't put this on a slide. You have to see it — or feel it.

Laughter. Shouting. "What just happened?!"

Adrenaline when 10 seconds are left on the mission clock.

The CEO, hearing a junior shout commands at them for the first time.

A team that goes out for drinks afterwards — without anyone organizing it.

What an event looks like

Tuesday, 4:30 PM. Conference room on the second floor.

A reference scenario — a typical integration event for a 24-person team. Here's how the whole thing flows.

  1. 4:30 PM. Conference tables go against the wall. Six play zones appear instead, purple light pulses, and the instructor says: 'welcome — we're going to try to divide you, but it ends well.' First nervous laughs.

  2. 5:00 PM. Four teams of six, a brief explanation, headsets on. First mission: Cyberscape. Two minutes of silence. Then someone shouts 'I have the code!', someone else 'not that way, back, back!'. People from accounting and people from DevOps are now on a first-name basis.

  3. 5:45 PM. Rotation. Teams swap games. Top spots on the leaderboard change every 10 minutes. The CEO loses to the intern team and can't believe it. It's the first time this year they're heard laughing this loud.

  4. 6:45 PM. Finale. The top two teams hit the deciding scenario — Alien Infection. Five minutes of pure adrenaline. Everyone gathers around the stations, commentating live like it's MMA.

  5. 7:15 PM. Debrief. Short conversation: what happened, who surprised, how the teams communicated. Pizza, beer, last photos. By 8 PM part of the team heads to a bar together — on their own. Nobody planned that.

Person in VR headset with glowing controllers
Team during a VR game in an office space
Close-up of VR goggles with neon lighting
Hands holding a VR controller during gameplay

What's left after the event

participants
24

participants

total time
2.5h

total time

people left out
0

people left out

teams competing at once
4

teams competing at once

A reference scenario based on a typical integration event flow. The actual event is tailored to your team size, time and company vibe.

How we work together

Pick the format that fits your team.

Format A

One-off event

  • 2–4 hours of gameplay
  • 6 VR stations running simultaneously
  • Full technical crew
  • Scenario tailored to the occasion

Best for: seasonal events, company holidays, kick-offs, celebrating wins.

Recommended

Format B

Event series

  • Onboarding for new hires
  • Recurring team integrations
  • Team-building workshops
  • A dedicated lead + a plan for the whole year

Best for: 50+ employee companies, departments scaling fast, ongoing team development.

Contact

Want to see what it looks like for your team?

Send us an inquiry. We reply within 24h, advise without pressure, and tailor the offer to your team and budget.

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